Excerpt
Table of content
List of Abbreviations
List of Figures
1 Introduction
2 Innovation
2.1 Term definition.
2.2 Innovation process
2.3 Timing strategies
3 Case study – Video game industry
3.1 Industry overview
3.2 Pioneers and followers
4 Conclusion
Bibliography
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- Michael Beu (Author), 2013, Timing strategies of innovations in the video game industry, Munich, GRIN Verlag, https://www.grin.com/document/510910
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