Green Gamification. The basic knowledge


Term Paper, 2016

20 Pages, Grade: 1,0


Excerpt


Table of Contents

Abstract

1. Introduction

2. Theoretical background
2.1. Delimitation of gamification from other concepts
2.2. Intrinsic and extrinsic motivation
2.3. Elements

3. Design of gamification
3.1. Target groups
3.2. Meaningful gamification

4. Green gamification
4.1. Examples of green gamification
4.2. Potential of gamification
4.3. Doubts and problems

5. Conclusion

Bibliography

Excerpt out of 20 pages

Details

Title
Green Gamification. The basic knowledge
College
Mykolas Romeris University
Course
Urban Sustainable Development and Climate Change
Grade
1,0
Author
Year
2016
Pages
20
Catalog Number
V367081
ISBN (eBook)
9783668457430
ISBN (Book)
9783668457447
File size
937 KB
Language
English
Keywords
Gamification, Environment, Sustainability, Behavior, Umwelt, Nachhaltigkeit, Psychologie, Psychology, Games
Quote paper
Michael Beniers (Author), 2016, Green Gamification. The basic knowledge, Munich, GRIN Verlag, https://www.grin.com/document/367081

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