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(Results for »
Starcraft_2
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Kompetenzförderung durch Computerspiele
Eine Betrachtung des kompetenzfördernden Potenzials unterhaltender Computerspiele anhand von "StarCraft 2"
Author:
Marius Koch (Author)
Subject:
Pedagogy - Miscellaneous Topics
Category:
Bachelor Thesis, 2017
Price:
US$ 17.99
Spielen? Erzählen? Beides! Ein Blick auf das Erzählpotential von Computerspielen am Beispiel von „Starcaft 2: HotS“
Author:
Arthur Zwetzich (Author)
Subject:
Cultural Studies - Basics and Definitions
Category:
Bachelor Thesis, 2013
Price:
US$ 22.99
IPHA - An Open Source Framework for Development of Strategy Games based on Microsoft Technology
Author:
Jacob Barkai (Author)
Subject:
Computer Science - Theory
Category:
Professorial Dissertation, 2009
Price:
US$ 31.99
Spiel 2.0 - Eine Phänomenologie des Computerspiels
Author:
M.A. Martin Franger (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Thesis (M.A.), 2007
Price:
US$ 36.99