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Experimentelle Befunde zu möglichen Auswirkungen aggressiver Videospiele auf das Verhalten von Kindern und Jugendlichen
Author:
Marike Schlattmann (Author)
Subject:
Psychology - Media Psychology
Category:
Term Paper (Advanced seminar), 2003
Price:
US$ 0.99
Ich spiel verrückt, spielst du mit?
Wie uns Computerspiele Freude und Erholung schenken
Author:
Juliane Ungänz (Author)
Subject:
Communications - Multimedia, Internet, New Technologies
Category:
Essay, 2005
Price:
US$ 0.99
In-Game Advertising. Computer- und Videospiele als Werbemedium und deren intermediale Positionierung
Author:
Alexander Wiesinger (Author)
Subject:
Communications - Public Relations, Advertising, Marketing, Social Media
Category:
Diploma Thesis, 2010
Price:
US$ 0.99
»Game over«. Eine linguistische Analyse der brisanten Diskussion über Amokläufe an Schulen und Killerspiele
Author:
Karsten Tischer (Author)
Subject:
German Studies - Linguistics
Category:
Term Paper, 2010
Price:
US$ 0.99
‚Lovecraftian Horror‘. Zur visuell-narrativen Darstellung des "namenlosen Grauens" und des "unsäglichen Schreckens" im Videospiel Bloodborne (2015)
Author:
Yue Xi (Author)
Subject:
German Studies - Modern German Literature
Category:
Academic Paper, 2021
Price:
US$ 0.99
Nutzen und Potential von Künstlicher Intelligenz
Author:
Martin Mauerer (Author)
Subject:
Computer Sciences - Artificial Intelligence
Category:
Term Paper, 2021
Price:
US$ 0.99
Monetarisierung und Ethik im Medium Videospiel
Author:
Yannick Allendorf (Author)
Subject:
Art - Miscellaneous
Category:
Term Paper, 2020
Price:
US$ 0.99