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(Results for »
Nintendo
« (15 results))
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Nintendo Strategic Analysis Paper
Author:
Jessica Phillips (Author)
Subject:
Business economics - Business Management, Corporate Governance
Category:
Essay, 2020
Price:
US$ 5.99
NFC based platforms in gaming. Reverse engineering Nintendos "Amiibo"
Author:
Thomas Petereder (Author)
Subject:
Computer Science - Miscellaneous
Category:
Bachelor Thesis, 2015
Price:
US$ 0.-
Implementierung des Projekts "Nintendo-Party-Spieleabend" mit Kindern und Jugendlichen im Bereich der Medienpädagogik
-
New
Author:
Svenja Lattermann (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper, 2022
Price:
US$ 14.99
Einsatz der Nintendo Wii in der Arbeit mit demenzerkrankten Senioren
Konzept für Wohn- und Tageseinrichtungen
Author:
MA Sozialpädagogik Nina Hamberger (Author)
Subject:
Nursing Science - Miscellaneous
Category:
Term Paper, 2015
Price:
US$ 17.99
Delphi-Studie: Zukunft der NextGen-Spielkonsolen
Author:
Kirsten Tischer (Author)
Subject:
Computer Science - Miscellaneous
Category:
Bachelor Thesis, 2009
Price:
US$ 41.99
Marktverhalten in der Gamingindustrie
Author:
Anonymous
Subject:
Economics - Other
Category:
Seminar Paper, 2018
Price:
US$ 18.99
Der Video Game Crash. Aufstieg und Fall einer Branche
Author:
René Feldvoß (Author)
Subject:
World History - Modern History
Category:
Bachelor Thesis, 2012
Price:
US$ 17.99
Medialer Sprachkontakt
Eine computerbasierte Korpusanalyse von Anglizismen in französischen Sport- und Technikzeitschriften
Author:
Rainer Sypien (Author)
Subject:
French Studies - Miscellaneous
Category:
Examination Thesis, 2011
Price:
US$ 33.99
Zukünftige Erfolgsfaktoren in der Computer- und Videospielindustrie
Eine Branchenstrukturanalyse
Author:
Leonard Kehnscherper (Author)
Subject:
Communications - Journalism, Journalism Professions
Category:
Term Paper, 2013
Price:
US$ 15.99
Welchen Einfluss haben digitale Medien auf Kinder im Grundschulalter?
Author:
Paul Pramann (Author)
Subject:
Pedagogy - Media Pedagogy
Category:
Term Paper, 2022
Price:
US$ 16.99
Die wandelnde Repräsentation der Frauenrolle in Videospielen am Beispiel der "The Legend of Zelda"-Reihe
Author:
Janina Baldermann (Author)
Subject:
Communications - Miscellaneous
Category:
Essay, 2019
Price:
US$ 14.99
Die Entwicklung des "e-Sports" und der heutige Status im Vergleich zu konventionellen Sportarten
Forschung und Entwicklung in Sportmärkten
Author:
Patrick Adam (Author)
Subject:
Sport - Sport Economics, Sport Management
Category:
Term Paper, 2017
Price:
US$ 16.99
Verbraucherschutz bei Onlinespielen
Author:
Alexander Ziska (Author)
Subject:
Business economics - Law
Category:
Term Paper, 2012
Price:
US$ 11.99
Das Smartphone. Kommunikationsgerät oder Überwachungsinstrument?
Author:
Fabian Schaffner (Author)
Subject:
Communications - Media History
Category:
Term Paper, 2016
Price:
US$ 14.99
"eSport". Sport oder Spiel?
Author:
Anonymous
Subject:
Sport - Theory and Practice
Category:
Seminar Paper, 2013
Price:
US$ 16.99